Ffxv Game Always Loads Again at Outposts

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New side quest map icon.

Sidequests are optional quests in Final Fantasy XV. They can involve many different types of objectives. They often provide rewards in EXP, items, weapons or accessories. Completing sidequests yields achievements and trophies, the best one being Weaving a Tapestry after 80 completed quests.

Contents

  • 1 Tours
    • 1.1 The Hallowed Hill of Hammerhead
    • 1.2 Rise and Shine and Run
    • 1.3 Strike a Pose!
    • 1.4 Stirred, Not Shaken
    • 1.5 The Chopping Block
    • 1.6 Up Close and Personal
    • 1.7 Case of the Stolen Specs
    • 1.8 Liege of the Lake
    • 1.9 A Flower for Iris
  • 2 Rescues
    • 2.1 Tired of Running
    • 2.2 Search and Rescue
    • 2.3 A Cry for Help
    • 2.4 Conceal, Don't Feel
    • 2.5 Palpable Pain
    • 2.6 Lost Without a Potion
    • 2.7 Distress in the Desert
    • 2.8 Scared and Stranded
    • 2.9 An Exaggerated Injury
    • 2.10 When You Believe
    • 2.11 A Hurting Heart
    • 2.12 All By Myself
    • 2.13 Accursed Curiosity
    • 2.14 Trembling with Fear
    • 2.15 Wracked with Anxiety
    • 2.16 The Faint of Heart
    • 2.17 Down on your Luck
    • 2.18 Weary and Wounded
    • 2.19 In Low Spirits
    • 2.20 The Verge of Despair
    • 2.21 A Little Slip-Up
    • 2.22 Alas, Poor Hunter...
    • 2.23 Almost Out of Hope
    • 2.24 Scared and Lonely
    • 2.25 Poor, Misfortunate Soul
    • 2.26 Blame the Beasts!
    • 2.27 Not So Easy Anymore
    • 2.28 Losing Heart
    • 2.29 Keeping the Faith
    • 2.30 Injured and Introspective
  • 3 Broken Cars
    • 3.1 Broken-Down
    • 3.2 Highway Helper
    • 3.3 Unlucky Driver
    • 3.4 Stranded on the Sand
    • 3.5 Roadside Assistance
    • 3.6 One Tune-Up Too Many
    • 3.7 Car-mic Retribution
    • 3.8 Waiting for Help
    • 3.9 Careless in a Car
    • 3.10 Automotive Agitation
    • 3.11 New to the Road
    • 3.12 The Jolly Joyrider
    • 3.13 Wild Beasts on the Open Road
    • 3.14 I'm Late!
    • 3.15 Shoulda Been Serviced
    • 3.16 That Brand-New Car Smell
    • 3.17 Tune-up, Shmune-up
    • 3.18 The Perpetual Passenger
    • 3.19 Through a Rose-Tinted Windshield
    • 3.20 Hurrying Home
    • 3.21 Big Head Behind the Wheel
    • 3.22 My Beloved Chariot
    • 3.23 Vehicle Vexation
    • 3.24 Oh My Grease-Monkey Goddess!
    • 3.25 A Driver in Despair
    • 3.26 Dude, Where's My Car?
    • 3.27 Keep Calm and Keep Driving
    • 3.28 Alone on the Road
    • 3.29 A Manic Motorist
    • 3.30 Pedal to the Metal
  • 4 Photo Ops
    • 4.1 Photo Op: Mountain
    • 4.2 Photo Op: Quay
    • 4.3 Photo Op: Volcano
    • 4.4 Photo Op: Waterfall
    • 4.5 Photo Op: Disc
    • 4.6 Photo Op: Lestallum
    • 4.7 Photo Op: Quarry
    • 4.8 Photo Op: Battlefield
    • 4.9 Photo Op: Ranch
    • 4.10 Photo Op: Lakefront
    • 4.11 Photo Op: Crag
    • 4.12 Photo Op: Mascot
    • 4.13 Photo Op: Beacon
    • 4.14 Photo Op: Bar
    • 4.15 Photo Op: Dock
    • 4.16 Photo Op: Palace
    • 4.17 Photo Op: Park
  • 5 Dave
    • 5.1 Gone Hunting
    • 5.2 Dust to Dust
    • 5.3 Final Resting Plains
    • 5.4 A Rocky End
    • 5.5 Swallowed by Shadows
    • 5.6 A Backwoods Burial
    • 5.7 Washed Away
    • 5.8 Mountains of Misfortune
    • 5.9 The Witch of the Woods
  • 6 Cid
    • 6.1 Cid Sophiar, Master Mechanic
    • 6.2 A Better Engine Blade
    • 6.3 A Better Engine Blade II
    • 6.4 A Better Engine Blade III
    • 6.5 A Better Drain Lance II
    • 6.6 A Better Auto Crossbow
    • 6.7 A Better Bioblaster
    • 6.8 A Better Circular Saw
    • 6.9 A Better Gravity Well
    • 6.10 A Better Noiseblaster
    • 6.11 A Better Drillbreaker
    • 6.12 A Better Force Stealer
    • 6.13 A Better Pair of Plunderers
    • 6.14 A Better Valiant
    • 6.15 A Better Absorb Shield
  • 7 Takka
    • 7.1 Scenic Delivery
    • 7.2 Hunters and Gatherers
    • 7.3 Emergency Delivery
    • 7.4 Everyone Loves Beans
    • 7.5 Lestallum's Finest
    • 7.6 A Meat Most Magnificent
  • 8 Dino
    • 8.1 The Aspiring Artisan
    • 8.2 A Stone-Studded Stunner
    • 8.3 Reliable Royalty
    • 8.4 No Pain, No Gem
    • 8.5 A Treasure Beyond Measure
  • 9 Cindy
    • 9.1 The Ever Regal Regalia
    • 9.2 The Ever Elegant Regalia
    • 9.3 The Ever Gleaming Regalia
    • 9.4 The Ever Valorous Regalia
    • 9.5 The Ever Illustrious Regalia
    • 9.6 Into Uncharted Territory
    • 9.7 Kings of the Off-road
    • 9.8 Into Unknown Frontiers
  • 10 Sania
    • 10.1 The Professor's Protégé
    • 10.2 The Professor's Protégé - Gigantoad
    • 10.3 The Professor's Protégé - Yellow Frogs
    • 10.4 The Professor's Protégé - Wyvern
    • 10.5 The Professor's Protégé - Myrlwood Firefly
    • 10.6 The Professor's Protégé - Griffon
    • 10.7 The Frogs of Legend
  • 11 Navyth
    • 11.1 Fishing Buddies
    • 11.2 Fishing, Naturally
    • 11.3 Navyth's Challenge
    • 11.4 Angler's Nightmare
  • 12 Vyv
    • 12.1 The Perfect Landscape
    • 12.2 An Eye for Islands
    • 12.3 Aftermath of the Astral War
    • 12.4 Of Gods and Kings
    • 12.5 Vyv's Volcanic Inspiration
    • 12.6 A Place to Call Home
    • 12.7 The Pen is Mighter Than the Sword
    • 12.8 The Cursed Canvas
  • 13 Lestallum Merchants
    • 13.1 On the Hunt for a Harvest
    • 13.2 Wild about Onions
    • 13.3 Vegging Out
    • 13.4 Ace of Carapace
    • 13.5 Tails Spin
    • 13.6 Sting Your Praises
    • 13.7 Van, Interrupted
    • 13.8 Van, Interrupted Again
    • 13.9 Mind the Trap
  • 14 Holly
    • 14.1 Steam Valve Inspection
    • 14.2 Power to the Pylons
    • 14.3 Holding Back the Dark
  • 15 Talcott
  • 16 Wiz
    • 16.1 Where the Wild Chocobos Are
    • 16.2 Bird on the Brink
    • 16.3 A Feathery Feast
    • 16.4 Chase That Chocobo!
    • 16.5 Savior of the Species
  • 17 Dungeons
    • 17.1 Balouve Mines
    • 17.2 Costlemark Tower
    • 17.3 Crestholm Channels
    • 17.4 Daurell Caverns
    • 17.5 Formouth Garrison
    • 17.6 Malmalam Thicket
    • 17.7 The Myrlwood
    • 17.8 The Rock of Ravatogh
  • 18 Menaces
    • 18.1 Menace Beneath Lucis
    • 18.2 A Menace Sleeps in Keycatrich
    • 18.3 A Menace Sleeps in Fociaugh
    • 18.4 A Menace Sleeps in the Grotto
    • 18.5 A Menace Sleeps in Daurell Caverns
    • 18.6 A Menace Sleeps in Balouve
    • 18.7 A Menace Sleeps in Steyliff
    • 18.8 A Menace Sleeps in Crestholm
    • 18.9 A Menace Sleeps in Costlemark
  • 19 Randolph
    • 19.1 A Legend Is Born
    • 19.2 Dreadful Legend
    • 19.3 Legend Wrapped in an Enigma
    • 19.4 Cursed Legend
    • 19.5 Wondrous Weapon
  • 20 Other
    • 20.1 Let Sleeping Mountains Lie
    • 20.2 Stealing the Past
    • 20.3 O Partner, My Partner
    • 20.4 Chocobaby Roundup
    • 20.5 Caestino on Camera
    • 20.6 Scraps of Mystery
  • 21 Windows/Royal Edition
    • 21.1 Photo Op: Restaurant
    • 21.2 Photo Op: Island
    • 21.3 Photo Op: Cape
    • 21.4 Photo Op: Chimney
    • 21.5 Photo Op: Gate
    • 21.6 Open-Sea Angling
    • 21.7 Whopper in the Waves
    • 21.8 Monster of the Deep
    • 21.9 A Second Sea God
    • 21.10 Crown City Without a King
    • 21.11 A Glaive out of Time
    • 21.12 Relics of the Empire
    • 21.13 A Gift from Cid

Tours [ ]

Tours are short sidequests involving unique moments with Noctis and an ally. When resting at a specific camp, an ally will ask for Noctis's help the following day, and if accepting it, Noctis will help them the next day upon waking. Tours involve a simple task, often following on screen prompts, and reward the party with 20 AP.

The Hallowed Hill of Hammerhead [ ]

Rise and Shine and Run [ ]

Strike a Pose! [ ]

Stirred, Not Shaken [ ]

The Chopping Block [ ]

Up Close and Personal [ ]

Case of the Stolen Specs [ ]

Liege of the Lake [ ]

If the player camps at the haven near Vesperpool with a full party, Gladiolus will ask for him and Noctis to go fishing for the legendary Liege of the Lake in the Vesperpool the next morning. Complying triggers a quest for the fish. The tour is completed once the player catches the Liege; quitting fishing puts them back at camp, but the tour can be restarted at any time by camping at the same haven again. It is possible to catch the Liege outside of the tour when fishing at the same spot.

The tour at the lake completed.

The "Liege of the Lake" is one of the toughest fish to catch. It is a hidden fish (not marked on the radar while fishing) lurking in the top left corner of the fishing area. It can be caught with the 10,000 Needles Gold Cactuar lure that can be bought at the shop at the same fishing spot. It will appear regardless of weather. It will struggle almost all the time when caught. It is best to use the best fishing line, an upgraded rod and reel, and to have Fishing Level 7 or above. The player should continually tilt the analog stick the way the fish swims, and looking at the fish itself rather than the button prompt can be a better method, although this is not so easily seen if it is raining. The player must be patient and only reel in when the fish is not struggling (the controller doesn't vibrate). Tapping the reel in button can work better than holding it, to save line. Because the fish struggles so much, there are only short windows for reeling.

Cooking Kupoberry Cheesecake at camp before the tour that makes a fishing line last 25% longer helps in this quest (available from Moogle Chocobo Carnival). The player only needs to cast their line until the liege bites; any other fish that bite the player can let the fish come off the line to have a fresh line when catching the liege.

Catching the fish yields the Big Blaze Bahamut lure, which is special as it will return even if the line snaps.

A Flower for Iris [ ]

Rescues [ ]

Rescues require the player to locate trapped individuals found throughout Eos, and save them with a restorative item. These missions are not flagged until the player moves within a close proximity of the individual.

Tired of Running [ ]

Search and Rescue [ ]

A Cry for Help [ ]

Name Location Unlock Reward
A Cry for Help Leide Visit the Longwythe Rest Area and speak to the motel owner to advance "The Errand Prince" 300 EXP, 500 Gil

Conceal, Don't Feel [ ]

Palpable Pain [ ]

Name Location Unlock Reward
Palpable Pain Leide Reach Chapter 02 and complete "Tired of Running" 350 EXP, 900 Gil

Lost Without a Potion [ ]

Distress in the Desert [ ]

Scared and Stranded [ ]

An Exaggerated Injury [ ]

When You Believe [ ]

Name Location Unlock Reward
When You Believe Leide Reach Chapter 09 and complete "Palpable Pain" 1,000 EXP, 6,000 Gil

A Hurting Heart [ ]

All By Myself [ ]

Accursed Curiosity [ ]

Trembling with Fear [ ]

Name Location Unlock Reward
Trembling with Fear Duscae Reach Chapter 03 and complete the "A Behemoth Undertaking" hunt 350 EXP, 900 Gil

Wracked with Anxiety [ ]

The Faint of Heart [ ]

Down on your Luck [ ]

Weary and Wounded [ ]

In Low Spirits [ ]

Name Location Unlock Reward
In Low Spirits Duscae Reach Chapter 09 and complete "All By Myself" 350 EXP, 900 Gil

The Verge of Despair [ ]

A Little Slip-Up [ ]

Alas, Poor Hunter... [ ]

Almost Out of Hope [ ]

Scared and Lonely [ ]

Poor, Misfortunate Soul [ ]

Name Location Unlock Reward
Poor, Misfortunate Soul Cleigne Reach Chapter 03, clear the Glacial Grotto dungeon, and complete "Almost Out of Hope" 500 EXP, 1,500 Gil

Blame the Beasts! [ ]

Not So Easy Anymore [ ]

Losing Heart [ ]

Name Location Unlock Reward
Losing Heart Cleigne Reach Chapter 09 and complete "Alas, Poor Hunter..." 1,500 EXP, 6,000 Gil

Keeping the Faith [ ]

Injured and Introspective [ ]

Broken Cars [ ]

Broken Cars quests require the player to assist stranded drivers by the roadside, by providing them a Repair Kit. Like Rescues, they are only flagged when the player reaches one of the drivers and when the quest is unlocked.

Broken-Down [ ]

Name Location Unlock Reward
Broken-Down Leide Available from the start 300 EXP, 500 Gil

Highway Helper [ ]

Unlucky Driver [ ]

Stranded on the Sand [ ]

Roadside Assistance [ ]

One Tune-Up Too Many [ ]

Car-mic Retribution [ ]

Waiting for Help [ ]

Careless in a Car [ ]

Name Location Unlock Reward
Careless in a Car Leide Reach Chapter 09 and complete "Highway Helper" 1,500 EXP, 6,000 Gil

Automotive Agitation [ ]

New to the Road [ ]

The Jolly Joyrider [ ]

Wild Beasts on the Open Road [ ]

I'm Late! [ ]

Name Location Unlock Reward
I'm Late! Duscae Retrieve the Regalia in Chapter 05 and complete "New to the Road" 500 EXP, 1,500 Gil

Shoulda Been Serviced [ ]

That Brand-New Car Smell [ ]

Tune-up, Shmune-up [ ]

Name Location Unlock Reward
Tune-up, Shmune-up Duscae Reach Chapter 09 and complete "Shoulda Been Serviced" 1,500 EXP, 6,000 Gil

The Perpetual Passenger [ ]

Through a Rose-Tinted Windshield [ ]

Hurrying Home [ ]

Name Location Unlock Reward
Hurrying Home Duscae Reach Chapter 09 and complete "Through a Rose-Tinted Windshield" 500 EXP, 1,500 Gil

Big Head Behind the Wheel [ ]

My Beloved Chariot [ ]

Vehicle Vexation [ ]

Oh My Grease-Monkey Goddess! [ ]

A Driver in Despair [ ]

Dude, Where's My Car? [ ]

Keep Calm and Keep Driving [ ]

Alone on the Road [ ]

A Manic Motorist [ ]

Name Location Unlock Reward
A Manic Motorist Cleigne Reach Chapter 09 and complete "My Beloved Chariot" 1,500 EXP, 6,000 Gil

Pedal to the Metal [ ]

Photo Ops [ ]

Photo Ops are short sidequests from which Prompto can take a memorable picture. They are activated during daylight hours when the player enters a zone around the area from which the picture is taken.

Photo Op: Mountain [ ]

Photo Op: Quay [ ]

Photo Op: Volcano [ ]

Photo Op: Waterfall [ ]

Photo Op: Disc [ ]

Photo Op: Lestallum [ ]

The quest will trigger when driving through the Kelbass Grasslands between the Wainterre and Narcie havens (the road south from and parallel to Lestallum).

Photo Op: Quarry [ ]

Th quest will trigger when auto-driving to the Balouve Mines parking spot.

Photo Op: Battlefield [ ]

Photo Op: Ranch [ ]

Photo Op: Lakefront [ ]

Photo Op: Crag [ ]

Photo Op: Mascot [ ]

Photo Op: Beacon [ ]

Photo Op: Bar [ ]

The party must visit the part of Altissia that is right opposite to Maagho during the daytime (has tables with parasols at the water edge) to trigger the quest. Afterward, the player must take a gondola to the restaurant.

Photo Op: Dock [ ]

To activate the quest go to the JM Market - Altissia shop, to the left are two docks, go down the dock farest away.

Photo Op: Palace [ ]

Photo Op: Park [ ]

Dave [ ]

David Auburnbrie, unlike many non-player characters, changes his position after each sidequest, and can be found at different outposts depending on the last sidequest completed. His sidequests involve obtaining a dog tag, often surrounded by creatures to kill first, and rewards useful restorative items. The tag is found somewhere within the circle on the map when the quest is active, and glows yellow on the ground.

Gone Hunting [ ]

Gone Hunting.

David Auburnbrie appears by the Three Z's Motel and asks Noctis and his friends to find a lost dog tag in the wilderness northeast of the outpost. Talking to the tipster at Crow's Nest Diner may unveil its exact location. After the quest is finished, Dave next heads to the Prairie Outpost.

Dust to Dust [ ]

Dave at the Prairie Outpost.

After completing Dave's sidequest at Longwythe Rest Area, Dave moves to the Prairie Outpost where he has another dog tag collection quest, marking a spot south from the outpost.

Final Resting Plains [ ]

Dave is found at Coernix Station - Alstor, by the small building to the northeast. After talking to Dave, the player can ask about the quest from the tipster at the Crow's Nest. The Rusted Dog Tag is found in a field to the northwest of the Disc of Cauthess.

A Rocky End [ ]

Dave heads to the Cauthess Rest Area next, where he is found outside the building near the diner. After taking on the quest, the player can ask the local tipster about it. The dog tag is behind a large rock to the south.

Swallowed by Shadows [ ]

Dave will next appear by the Three Z's Motel at Taelpar Rest Area and ask Noctis and his friends to find a lost dog tag to the northeast of the outpost, south of the Archaean's Mirror fishing spot. Talking to the tipster at Crow's Nest Diner unveils its exact location. After the quest is finished, Dave next heads to Old Lestallum.

A Backwoods Burial [ ]

Dave is under the canopy in the eastern side of Old Lestallum. The tipster at the diner unlocks the waypoint. Up north where the river splits the Scratched Dog Tag is found near a barn.

Washed Away [ ]

Dave stays at Old Lestallum and now wants the tag north from Mynbrum Haven in northern Cleigne. The tag is on the large rocks by the river where sahagins spawn.

Mountains of Misfortune [ ]

Dave is now found in Meldacio Hunter HQ on a terrace of a house. The local tipster can help with the exact location. The Polished Dog Tag is near the Steyliff Grove ruins.

The Witch of the Woods [ ]

After completing the previous Dave's quest, the player can spot a question mark on the world map indicating his next location at Verinas Mart - Ravatogh. When the player arrives at the outpost, Dave has gone missing. The chef at Erupto Eats asks the party to look for Dave, initiating the quest. The quest location marker pins Dave at a sign near Malmalam Thicket that forbids hunters from entering. After talking to Dave, the quest location marker leads the player to Kimya at the House of Hexes nearby who directs the party to the depths of Malmalam Thicket to find the dog tag. After defeating the boss (a bandersnatch) at the end of the narrow path above the fountain, the party can find the tag behind a rock to the west of the tomb. The quest leads the player back to Kimya Auburnbrie for a scene (the reason why Malmalam Thicket is off-limits for the hunters), then to Dave in Meldacio Hunter HQ for the final reward.

Cid [ ]

Cid's sidequests allow weapons to be upgraded. After completing Cid Sophiar, Master Mechanic, Cid can offer a sidequest to upgrade each weapon that bears the "+" upgrade icon. The player must retrieve both the weapon and the specific part to upgrade it, and once taken to Cid, will be upgraded after fulfilling a specific number of quests or hunts, then resting at a camp or lodging. Cid is found in Hammerhead, except between chapter 6 and the end of chapter 8, in which he is found in Cape Caem.

Cid Sophiar, Master Mechanic [ ]

This requires the Drain Lance and Metal Scrap, a common item. When given to Cid, the weapon will upgrade immediately.

A Better Engine Blade [ ]

This requires the Rusted Bit to upgrade. After giving it to Cid, it is upgraded immediately.

A Better Engine Blade II [ ]

This requires the Glass Gemstone to upgrade. It is a common item, which can be found in Lestallum. One quest or hunt must be completed before it is upgraded.

A Better Engine Blade III [ ]

This requires the Sturdy Helixhorn to upgrade. It can be obtained by breaking duplicorn's or the hunt spiracorn's horn. The player can lock onto the horn and then warp-strike from a distance. The skill Warp-Ambush in Wait Mode is also great for increasing the likelihood of breaking the appendage. The player can save their game just before engaging in the hunt and then reload if they didn't get the horn, or just break the enemies' horns and then run off to let the enemies respawn. Hunts are also repeatable. After giving both the weapon and the helixhorn to Cid, three quests or hunts must be completed before the blade is upgraded.

A Better Drain Lance II [ ]

This requires the Coeurl Whiskers to upgrade. It is dropped either by Coeurl (50% rate) or Elder Coeurl (100% rate). After giving both to Cid, one quest or hunt must be completed before the weapon is upgraded.

A Better Auto Crossbow [ ]

This requires the Cactuar Needle to upgrade. It can be found south of Vesperpool, dropped by the Slactuar (100% rate). After giving both to Cid, two quests or hunts must be completed before upgrade is ready.

A Better Bioblaster [ ]

This requires the Dynamo. It can be found at Callatein's Plunge outside Greyshire Glacial Grotto, dropped by MA Veles (50% rate), by MA Veles-Bis (60% rate), or by MA Hoplomachus (95% rate). After giving both to Cid, two quests or hunts must be completed before upgrade is ready.

A Better Circular Saw [ ]

This requires the Sky Gemstone, which is a reward for the A Feline Feast quest. After giving both to Cid, two quests or hunts must be completed before upgrade is ready.

A Better Gravity Well [ ]

This requires the Hydraulic Cylinder. It can be found north of Fort Vaullerey or dropped by MA-X Patria (97% rate). After giving both to Cid, two quests or hunts must be completed before upgrade is ready.

A Better Noiseblaster [ ]

This requires the Magnetron. It can be found in Gralea, dropped by MA Hoplomachus (5% rate). After giving both to Cid, two quests or hunts must be completed before upgrade is ready.

A Better Drillbreaker [ ]

This requires the Magitek Core. It can be found in Gralea, dropped by MA-X Dux (100% rate), or by MA-X Patria (3% rate). After giving both to Cid, two quests or hunts must be completed before upgrade is ready.

A Better Force Stealer [ ]

This requires the Monster Claw. It is dropped from Bandersnatch (100% rate). After giving both to Cid, one quest or hunt must be completed before upgrade is ready.

A Better Pair of Plunderers [ ]

This requires the Barbed Scythe. It is dropped by Killer Wasp. After giving both to Cid, one quest or hunt must be completed before upgrade is ready.

A Better Valiant [ ]

This requires the Earth Gemstone, a common item. After giving both to Cid, one quest or hunt must be completed before upgrade is ready.

A Better Absorb Shield [ ]

This requires the Spiked Armor. It can be obtained by breaking appendage from Skarnbulette (75% rate). After giving both to Cid, one quest or hunt must be completed before upgrade is ready.

Takka [ ]

Takka is found in Hammerhead, and his sidequests request the party defeat enemies for Takka. They reward many ingredients.

Scenic Delivery [ ]

Hunters and Gatherers [ ]

Emergency Delivery [ ]

Everyone Loves Beans [ ]

Lestallum's Finest [ ]

A Meat Most Magnificent [ ]

Dino [ ]

Dino Ghiranze is found in Galdin Quay. His quests require the player to obtain a jewel, often surrounded by monsters or in a dangerous location, and reward the player with useful accessories.

The Aspiring Artisan [ ]

Dino asks Noctis to find an Amethyst Stone at the east of Longwythe Peak.

A Stone-Studded Stunner [ ]

Dino tasks Noctis with finding three Heliodor Stones. The player should head south of Wiz Chocobo Post (from Chapter 3 onwards) to find the area with the red stones easily visible in the darker stones of the forest.

Reliable Royalty [ ]

Dino asks Noctis to bring him a Sapphire Stone. The player must head to the banks of Cleigne's main river to find the Sapphire Stone on a small beach at the edge of the area.

No Pain, No Gem [ ]

Dino asks Noctis for a Ruby Stone, which can be found inside the Myrlwood (accessed from Chapter 7), a forest west of Vesperpool. After entering the forest, the player should stay near the stone wall to the left to soon spot red ore.

A Treasure Beyond Measure [ ]

Dino asks for an Emerald Stone which is found deep at Costlemark Tower, an optional dungeon that only opens at night. The player needs to have a high level party to be able to take on the dungeon.

Cindy [ ]

Cindy is found in Hammerhead. She offers quests to ask the player to retrieve a specific car part, often located within a dangerous location, to upgrade the Regalia.

The Ever Regal Regalia [ ]

The Ever Elegant Regalia [ ]

The Ever Gleaming Regalia [ ]

The Ever Valorous Regalia [ ]

The Ever Illustrious Regalia [ ]

Noctis finds the headlights.

The headlights are found near the end of the dungeon. The circle on the map is not much help for finding them; it is better to keep going deeper and discovering new areas until coming to a narrow corridor where the treasure is shining gold on a box on the floor.

Into Uncharted Territory [ ]

Kings of the Off-road [ ]

Into Unknown Frontiers [ ]

Sania [ ]

Sania is located in Coernix Station - Alstor. Her quests require the player to collect passive fauna or other biological samples, and reward the player with useful accessories.

The Professor's Protégé [ ]

The Professor's Protégé - Gigantoad [ ]

The Professor's Protégé - Yellow Frogs [ ]

The Professor's Protégé - Wyvern [ ]

The Professor's Protégé - Myrlwood Firefly [ ]

The Professor's Protégé - Griffon [ ]

The Frogs of Legend [ ]

Navyth [ ]

Navyth moves to various water sides depending on the last mission completed. His missions are fishing missions, that reward the player with EXP and fishing items. The fish he requests for can be caught from the fishing spot at which the quest is given, but the player can also catch the fish elsewhere if they wish. If the player has already caught the requested fish, it can be presented to Navyth to complete the quest immediately after accepting it.

Fishing Buddies [ ]

The first fishing quest requires Noctis to catch a Crag Barramundi. Fishing buddies quest is located by the Alstor Slough, next to the marshy waters north from the Wiz Chocobo Post, south from the Coernix Station - Alstor, in Duscae.

The Crag Barramundi will appear as a yellow dot on the fish radar. The following lures are especially suitable: Sweet Jamming: Custard, Tidal Might Leviathan, Bomber: Ice Bomb, Ranker Tonberry.

For completing the quest the player will get 1,500 EXP, a Knife T. Tonberry lure. Catching the fish yields the Grilled Wild Barramundi recipe (+80 attack and magic, +500 health).

Fishing, Naturally [ ]

Noctis must catch a Cherrycomb Trout. Navyth is located west from Lestallum; following the road to the west, the player will cross the river. Navyth will be fishing near in the vicinity of the Mynbrum Haven campground.

Cherrycomb Trout will appear as a yellow dot on the radar. Suitable lures include: Whiskers: Crystal, and Knife T. Tonberry.

For completing the quest the player will get 2,000 EXP and the Butterfly Edge (150 defense) rod.

Navyth's Challenge [ ]

Noctis must catch the rare fish Vesper Gar. Navyth is found at the Vesperpool, in the northwestern part of the map. Vesper Gar has a long, thin body, and is marked with a blue mark on the radar. After casting the line the player should pay attention to the fish below the surface and look for the Vesper Gar. Suitable lures include: Stinker: Malboro, Stinker: Malbodoom, and Ranker Tonberry.

For completing the quest the player will get 3,000 EXP and the Invincible Iron Giant lure that sinks when reeled in and floats when tension is released.

Angler's Nightmare [ ]

The quest completed.

Navyth's last quest at Galdin Quay has Noctis catch the "Devil of the Cygillan" (Murk Grouper). Navyth is found on the beach. It is best to be at least level 7 in fishing. The fish won't be visible on the radar until Noctis has maxed out his fishing level, but it can be found on the spot nearest to Navyth during daytime by casting the line to the middle of the fishing area, or a little to the right. If the player spots a giant fishing lurking under the surface, they have found it.

Suitable lures are the ones that sink, but an especially good fit is the Burrower: Abyss Worm. It will be a tough battle to reel in the fish, as it will struggle a lot (water is splashing and the controller vibrates). The player must not reel when the fish struggles, but there might only be short windows for reeling as the fish fights back most of the time. Tapping the reel button tends to work better than holding against fish that struggle a lot. Because the fish is so big, it wears down the line fast, and thus the player needs good technique and equipment to catch the fish. The Kupoberry Cheesecake recipe helps preserve the line longer. The player can also exploit the pause function and adjust reel/do not reel and direction while the game is paused to preserve the line longer.

Completing the quest yields 5000 EXP along with the Tranquility rod (290 defense).

Vyv [ ]

Vyv is located in Lestallum, and requests that the player take specific photos. These reward a high amount of gil and decent EXP.

The Perfect Landscape [ ]

After Iris Amicitia has shown Noctis around Lestallum, the latter can talk to Vyv to receive a quest. The player must head for one of two locations for a photo: the north of the Disc of Cauthess, and by the chocobo racing courses near Wiz Chocobo Post.

An Eye for Islands [ ]

Vyv requests a photo of an island taken from Galdin Quay, the Angelgard.

Aftermath of the Astral War [ ]

Vyv wants two shots of Taelpar Crag: one is from the lookout tower close to Tollhends Stronghold, and another from a bridge to the east of Old Lestallum.

Of Gods and Kings [ ]

Vyv wants a photo of the gate of the royal tomb southeast of Duscae, and then of the Tomb itself.

Vyv's Volcanic Inspiration [ ]

For this photo, the party must head for the Rock of Ravatogh, a volcano in the west of Cleigne. The player must ascend the slope to a dead-end to the west of the map and photograph the flowing lava. The heat will continuously damage the party. The player may need to fight Thunderocs along the path.

A Place to Call Home [ ]

Name Location Unlock Reward
A Place to Call Home Leide Complete "Vyv's Volcanic Inspiration" 3,500 EXP, 17,500 Gil, Time photo filler

Vyv wants a picture of Insomnia. The player must head to the hill overlooking the city where Chapter 1 concluded.

The Pen is Mighter Than the Sword [ ]

Vyv wants three photos of imperial bases in Lucis: Formouth Garrison in Leide (close to the Prairie Outpost), Tollhends Stronghold in Cleigne (north of Old Lestallum), and Perpetouss Keep in Duscae (southwest of the Cauthess Rest Area). Each picture is part of a subquest that needs to be selected manually in the main menu to activate its waypoint. The player may have to engage imperial troops in each area.

The Cursed Canvas [ ]

Name Location Unlock Reward
The Cursed Canvas Altissia Complete "The Pen is Mightier than the Sword", reach Chapter 09 5,000 EXP, 25,000 Gil

Vyv wants a photo of a cursed painting. After heading to Altissia in Chapter 9, the player must head to Maagho restaurant, talk to Weskham Armaugh, then take the "A Lost Painting" hunt. In the basement of the Secretary's Estate, Prompto will take a picture of the painting automatically as the party approaches the painting; however, the game won't depict Prompto taking the photo and will simply advance the sidequest to the next task. Prompto will "take" a picture even if the player doesn't complete the hunt for Chadarnook. The photo won't be shown in the player's Archive menu. The party can return to Lucis via calling upon Umbra at the Leville hotel, or by the royal vessel in the Windows or Royal Editions.

Talking to Vyv loads up a photo log with the painting photo. The photo snapped can be in either the goddess form or demon form. If the party snapped a photo of the goddess form, Vyv says it is too risqué for his magazine. A photo of her demon form leads Vyv to believe the picture is haunted. Regardless of the statements, Vyv rewards the player with 5,000 EXP and 25,000 gil. The former statement may allude to how Chadarnook's nudity in Final Fantasy VI being censored in some versions.

Lestallum Merchants [ ]

Several merchants in Lestallum offer quests to collect things or defeat enemies throughout the map. When quests are completed, they offer discounts at their shop.

On the Hunt for a Harvest [ ]

Wild about Onions [ ]

Vegging Out [ ]

Name Location Unlock Reward
Vegging Out Duscae Complete "Wild about Onions" 3,000 EXP, discount applied to all articles sold by Furloch

Ace of Carapace [ ]

Name Location Unlock Reward
Ace of Carapace Duscae Complete "A Stroll for Two" 1,500 EXP, discount applied to all articles sold by Arms Vendor

Tails Spin [ ]

Sting Your Praises [ ]

Name Location Unlock Reward
Sting Your Praises Cleigne Complete "Tails Spin" 4,500 EXP, discount applied to all articles sold by Arms Vendor

Van, Interrupted [ ]

Van, Interrupted Again [ ]

Mind the Trap [ ]

Name Location Unlock Reward
Mind the Trap Duscae Complete "A Stroll for Two" 1,500 EXP, discount applied to all articles sold by Veenon

Holly [ ]

Holly is found in Lestallum. Her quests require the player to locate and fix parts of an environment, and offer decent EXP but substantial gil.

Steam Valve Inspection [ ]

Power to the Pylons [ ]

Holding Back the Dark [ ]

Talcott [ ]

Talcott is located at the Hidden Gateway Lodge at Cape Caem. He is looking to complete his collection of Cactuar Figurines that are located in shops around Lucis. Reach Chapter 8 to unlock; the reward is 2,000 EXP.

Wiz [ ]

Wiz is located at the Wiz Chocobo Post, and offers various quests to locate chocobo materials. The reward is often EXP or chocobo items.

Where the Wild Chocobos Are [ ]

Name Location Unlock Reward
Where the Wild Chocobos Are Duscae Complete "A Behemoth Undertaking" 500 EXP, Xelphatol Apple Seeds x1, Doman Plum Pits x1, Mamook Pear Seeds x1

Bird on the Brink [ ]

A Feathery Feast [ ]

Name Location Unlock Reward
A Feathery Feast Duscae Complete "Bird on the Brink" 1,500 EXP, Fat Chocobo Triple-Decker

Chase That Chocobo! [ ]

Name Location Unlock Reward
Chase That Chocobo! Leide Complete "A Feathery Fest" 2,000 EXP, Valfruit Seeds x1, O'Ghomoro Berry Seeds x1, Cieldalaes Pineapple Seeds x1, Han Lemon Seeds x1

Savior of the Species [ ]

Dungeons [ ]

Dungeon sidequests are triggered upon locating and entering them. These are the dungeons that are not entered during the main quest, and reward substantial EXP. Many also contain a Royal Arm.

Balouve Mines [ ]

Costlemark Tower [ ]

Crestholm Channels [ ]

Daurell Caverns [ ]

Formouth Garrison [ ]

Malmalam Thicket [ ]

The Myrlwood [ ]

The Rock of Ravatogh [ ]

Menaces [ ]

Once chapter 15 is reached and four optional dungeons Balouve Mines, Crestholm Channels, Daurell Caverns and Costlemark Tower are completed, these sidequests can be commenced by speaking to Ezma at the Meldacio Hunter HQ. She will grant Noctis the key to breaking many seals found within dungeons which lead to rooms underground filled with powerful monsters and a large boss at the end. While they do not offer EXP on their own, the dungeon's rooms itself often contain many useful items, accessories and weapons (among the strongest in the game), while the enemies yield substantial EXP rewards.

Each dungeon features several sections with random rewards and enemies. There are times in which camps are available, and times in which the paths branch out three possible directions, of which only one is correct and will progress the party further into the dungeon.

Menace Beneath Lucis [ ]

This quest requires all menaces to be defeated. Once completed, the player should return to Ezma to get the Hunter Medal and complete Ezma's dossier.

A Menace Sleeps in Keycatrich [ ]

This menace is located beneath the Keycatrich Trench. The final boss is the Lakhmu Flan.

Defeating the final boss will earn the player the Firearm Hyper Magnum.

The recommended level for this dungeon is 55.

A Menace Sleeps in Fociaugh [ ]

This menace is located beneath the Fociaugh Hollow. The final boss is the Chandravarma.

Defeating the final boss will earn the player the Sword Enhancer.

The recommended level for this dungeon is 65.

A Menace Sleeps in the Grotto [ ]

This menace is located beneath the Greyshire Glacial Grotto. The enemies that can be fought here are yojimbo, cryonade, skeleton, elder coeurl, royalisk and kingatrice. The end boss is the kengo.

There are two camps. After the first camp, paths branch out twice; the first time the player must take the path leading right, the second time they must take the middle path. After the second camp, the next time there are branching paths, the player must take the left path.

Defeating the final boss will earn the firearm Executioner. Other good treasures at the grotto are the Vigilantes daggers (first haven), and the Black Belt (+50% damage to larger enemies for Gladiolus) and Safety Bit (immunity to Instant Death) accessories.

The recommended level for this dungeon is 65.

A Menace Sleeps in Daurell Caverns [ ]

This menace is located beneath the Daurell Caverns. The final boss is the Mahanaga.

Defeating the final boss will earn the player the Polearm Precision Lance.

The recommended level for this dungeon is 72.

A Menace Sleeps in Balouve [ ]

This menace is located beneath the Balouve Mines. The final boss is the Psychomancer.

Defeating the final boss will earn the player the Firearm Death Penalty.

The recommended level for this dungeon is 78.

A Menace Sleeps in Steyliff [ ]

This menace is located beneath the Steyliff Grove. The final boss is the Mictlantecihuatl.

Defeating the final boss will earn the player the Polearm Flayer.

The recommended level for this dungeon is 86.

A Menace Sleeps in Crestholm [ ]

This menace is located beneath the Crestholm Channels. The final boss is the Manxom.

Defeating the final boss will earn the player the Accessory Gigas Bangle.

The recommended level for this dungeon is 92.

A Menace Sleeps in Costlemark [ ]

This menace is located beneath the Costlemark Tower. The final boss is the Bilröst.

Defeating the final boss will earn the player the Accessory Dark Matter Bracelet.

The recommended level for this dungeon is 99.

Randolph [ ]

Upon reaching chapter 15, Randolph can be found in Lestallum. He tasks the player with defeating a powerful monster, after which he will grant some of the most powerful weapons.

A Legend Is Born [ ]

This quest requires the player to defeat the bennu. It is weak to polearms, machinery and Lightning. Noctis's weapon can be infused with Lightning from Ignis' Enhancement. Royal arms deal superior damage to regular weapons. Completing the quest earns the Iron Duke greatsword.

The recommended level for this quest is 55.

Dreadful Legend [ ]

This quest requires the player to defeat a Malbodoom, which is surrounded by Malboro Brat minions. It is weak to Daggers and Ice, meaning Noctis should equip his best Daggers infused with Ice by Ignis. The best opportunity to deal damage is during Malbodoom's Bad Breath by attacking it from behind. The Malboro Brat minions mostly serve as a distraction and should be avoided if possible.

The recommended level for this quest is 65.

Legend Wrapped in an Enigma [ ]

This quest requires the player to defeat two Sir Tonberries at night time outside the Tomb of the Tall. They are weak to Daggers and Light, meaning Noctis should equip his best Daggers, with the Light-infused Orichalcum being a solid choice. Due to the rapid speed of the Sir Tonberries, the player should defend consistently and focus on parrying them to deal damage. When only one Tonberry remains, the player may choose to fight more offensively.

The recommended level for this quest is 75.

Cursed Legend [ ]

This quest requires the player to defeat a large phalaris. It is weak to greatswords. It is not possible to defend against phalaris's hoof stomps, meaning Noctis should roll constantly to try and avoid it and attack its hind legs. Using Prompto's Piercer Technique is effective as it can reduce its armor. The player can also character-swap to Prompto to attack from afar.

Wondrous Weapon [ ]

The final Legend, the Naglfar is fought at Fort Vaullerey. It resists all weapon types but is weak to all elements, so the player can focus on creating the best Elemancy spells to use against it. By crafting spells with Zu Beaks, the player can create multiple spells which break the damage limit. If Noctis equips the right weaponry and eats the right meal that boosts his Magic, using these spells against the Naglfar can deal 99,999 damage.

The recommended level for this quest is 99.

Other [ ]

Let Sleeping Mountains Lie [ ]

Let Sleeping Mountains Lie is the mandatory quest to unlock the fight with adamantoise, the biggest enemy. If the player returns to Lucis via Umbra/royal vessel, this quest is added when Cindy calls Noctis about strange earthquakes. The hunt can be repeated from Takka's diner after the adamantoise has revealed itself.

After defeating the tortoise, the player can find Dave at the local Crow's Nest restaurant at Longwythe Rest Area, where a number of characters have rallied. Each yields an Oracle Ascension Coin. Up to 14 characters can be present, but only those the player encountered will appear. A prompt will indicate the player how many characters are present out of the 14 possible. There are no special reward for assembling all 14, apart from collecting more coins.

These characters are:

  • Dave (default, part of the quest)
  • Iris (default, main quest)
  • Talcott (default, main quest)
  • Cid (default, main quest)
  • Takka (from Hammerhead)
  • Dino (from Galdin Quay)
  • Coctura (from Galdin Quay)
  • Letter from Wiz (from Wiz Chocobo Post)
  • Vyv (from Lestallum)
  • Holly (from EXINERIS Industries)
  • Navyth (from the fishing quests)
  • Sania (from the frog-hunting quests)
  • Kimya (from the last dog-tags fetching quest)
  • Ezma (from Meldacio Hunter HQ in post-game content Menaces quests)

Stealing the Past [ ]

To begin this quest, the party must enter the town of Lestallum at nightfall in Chapter 15, and on the far east of the town the party can eavesdrop a conversation by a window. After listening to the conversation the quest will begin and the party will be tasked with locating the Magitek Core. First the party must head to the tipster at the Verinas Mart - Ravatogh outpost who will direct the party towards the Pitioss Ruins.

To reach the Pitioss Ruins the party must unlock the Regalia Type-F and fly to the location just north of the Verinas Mart. Upon landing the party must venture north through a variety of tough foes.

As the party reach the exterior of the Pitioss Ruins, the Magitek Core can be found on the right hand side of the entrance. Collecting core ends the quest and the party will receive 50,000 EXP.

O Partner, My Partner [ ]

The quest was added in patch 1.13. In Chapter 8 the player can find a hunter at the HQ to sends the party to fell Melusine at the Vesperpool. She is a fearsome daemon that appears at night and disappears at daybreak, so the player has a time limit for the battle. The recommended level is 99, but the player can easily complete the quest on lower levels with the right preparations. Returning to the hunter after felling Melusine has him relate his story and yield 10,000 EXP and a Magitek Suit.

Chocobaby Roundup [ ]

Chocolover with all four chicks.

They're the most adorable chocochicks in the world!

Chocolover

Chocobaby Roundup is similar to the chocobo-catching minigame from the Moogle Chocobo Carnival. It was added in patch 1.23. A woman called Chocolover on the platform asks for Noctis to collect her four wayward chocobo chicks. The chicks' key item description reveals they are called Yelro, Jarro, Becky, and Joe.

One chick is on the platform, one is on the stationary train, one is at the south end of the platform, and one is down the stairs toward the lift that takes to Fodina Caestino.

If the player departs Cartanica without completing the quest, it becomes permanently missable.

Caestino on Camera [ ]

Move over, Prompto—there's a new camera king in town.

Noctis

Added in patch 1.23, the player can talk to a journalist near the stairs that lead down to the quarry, who tasks Noctis with manually taking photos of various landmarks in Fodina Caestino. The player needs to stand on spot where the quest marker is on the map, and the field icon "take photo" appears. Using the manual camera mode, the player needs to take a photo of the broken machine near the tree from three sides (zoom out so all of it fits into the frame), and another picture of an abandoned shed (position the crosshair in the middle of its door).

If nothing happens when taking a photo, the player should move the crosshair around a little and zoom and keep trying until Noctis says he has the shot. The player must not exit out of the camera mode immediately after taking the shot, or it won't count, as there's a lag between taking the photo and the game registering it, likely due to needing to process the image. There needs to be enough daylight, or Noctis will say they need to come back the next day. Returning to the journalist with the pictures completes the quest.

Scraps of Mystery [ ]

The party finds treasure maps they must piece together. The quest was added in the day one patch.

Windows/Royal Edition [ ]

Photo Op: Restaurant [ ]

Photo Op: Island [ ]

Photo Op: Cape [ ]

Photo Op: Chimney [ ]

Photo Op: Gate [ ]

Open-Sea Angling [ ]

When sailing the royal vessel, Prompto speaks up of a fishing spot off the coast of Cape Caem. Sailing onto the spot completes the mission. The player can fish there and catch a Dynnel Barramundi.

Whopper in the Waves [ ]

When sailing the royal vessel, Ignis speaks up of a fishing spot near the islands en route to Altissia. Sailing onto the spot completes the mission. The player can fish there and catch a Nephilim Grouper.

Monster of the Deep [ ]

Map.

When sailing the royal vessel, Gladiolus speaks up of a fishing spot near Angelgard. Sailing onto the spot completes the mission. The player can fish the rare Mummy Bass there by hooking a fish and not reeling it, using the fish itself as the bait.

Mummy Bass is the hardest fish to catch. The player should have the ultimate fishing gear and use Dragon's Beard line. Eating Kupoberry Cheesecake also helps. One trick to reeling the fish in is to tap the pause button and adjust the reel/do not reel as needed, and always reel to the direction the fish swims, even before the prompts appear on-screen.

A Second Sea God [ ]

After the party has sailed on the royal vessel they can accept a quest from Maagho for finding Bismarck. The quest icon is on a table near to the counter where Weskham Armaugh is who tells the party about "another sea god". He advises Noctis to look for flocks of birds while out at sea.

Taking the royal vessel to the seas outside Altissia, the party will spot a flock of birds within the quest area. The first flock is never the one where Bismarck appears, but after finding another flock within the quest area, Bismarck appears. It can be any time of day for the event to trigger. After Bismarck appears it surfaces four times before swimming back under the surface, leaving plenty of fish in its wake.

Crown City Without a King [ ]

A woman at the Kingsglaive Base Camp tasks Noctis with taking photos from around the ruins of Insomnia. The player must snap the photos manually. The player should pull back the view as far as it goes and aim the center of the crosshair to where the quest icon is on the map. After getting all the photos, talking to the woman at the base rewards the party with a new accessory for Prompto: The Clever's Talisman that makes his machine gun never run out of ammo when the player character-swaps to Prompto.

A Glaive out of Time [ ]

A glaive at the base asks Noctis and his retinue to help out a glaive in the city who is looking for batteries, which the player can then scout out. The glaive joins as a guest for the quest. If the player has created a character in Final Fantasy XV: Comrades, the glaive will be the player's glaive; otherwise, it is a generic glaive. The quest rewards The Wanderer's Talisman, an accessory that hastens the rate Ignis gains Total Clarity when character-swapped to.

Relics of the Empire [ ]

Josef at the upstairs of the Kingsglaive's base asks the party to help out Cor to destroy the remnants of imperial bases left around Insomnia. The player can enter them with Cor and warp-kill the soldiers; if spotted, a battle will ensue. The bases have good treasures to be found after being cleared out. The quest yields The Tall's Talisman as reward when returning to the base camp and speaking to Josef, which accelerates the rate at which Gladiolus's Valor increases when character-swapped to.

A Gift from Cid [ ]

Name Location Unlock Reward
A Gift from Cid Insomnia The player must be on Chapter 15, have completed all the other Insomnia sidequests, and have obtained the Regalia Type-D previously. After the conditons are met, talk to Talcott who will appear near the entrance in the Kingsglaive Base Camp in post game. Regalia Type-D available for Insomnia
Talcott quest at Kingsglaive Base Camp from FFXV.png
Regalia Type-D in Insomnia from FFXV Royal.png

To enable the quest, the player must be on Chapter 15, have completed all the other Insomnia sidequests, and have obtained the Regalia Type-D previously. Returning to the Kingsglaive Base Camp discovers Talcott near the entrance, who hands the party the "Mysterious Key". The quest location marker leads the party to the leftmost car tunnel outside the Base Camp, then to the garage on the left of car tunnel exit. Opening the garage door unveils the Regalia Type-D that becomes drivable across Insomnia. It never runs out of fuel, and the player is not ejected from the vehicle when running into enemies. The party can drive the Regalia back through the car tunnel to reach the Base Camp directly.

After acquiring the Regalia Type-D, returning to Kingsglaive Base Camp allows Talcott to service the Regalia and the player can call the car from anywhere to just outside the Base Camp.

After completing the sidequest, Noctis can talk to Prompto (if the talk prompt does not appear, the player should head outside the Base Camp briefly and then return), then try exit the Base Camp; just before Noctis exits through the door, he will get a unique phone call from Iris.

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Source: https://finalfantasy.fandom.com/wiki/Quest_(Final_Fantasy_XV)/Sidequests

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